NeuroSky to Unveil Brainwave-Controlled Video Game Concept Co-Developed With Square Enix

10/7/2008

San Jose, CA (October 07, 2008)NeuroSky, Inc., the leading manufacturer of “wearable” consumer bio-sensors, announced today the unveiling of a brainwave-controlled video game at the Tokyo Game Show 2008 in Makuhari, Japan, on October 9 and 10. This exciting and entertaining demonstration is based on a new game concept being jointly developed with Square Enix Co., Ltd. (Square Enix). ... read more »

NeuroSky to Demonstrate New Brainwave Reading and Interpreting Technology at the Game Developers Conference-2008.

2/14/2008

San Jose, CA (February 20, 2008) - NeuroSky, Inc., the leading innovator in cost-effective and "wearable" bio-sensor and signal processing systems today announced that it will be exhibiting its technology at The Game Developers Conference 2008, February 20-22, at Moscone Center in San Francisco, California ... read more »

NeuroSky to Launch the First, "Consumer-Ready", Brainwave-Controlled Headset for the Consumer Market.

2/13/2008

San Jose, CA (February 14, 2008) - NeuroSky, Inc. announced today the launch of the first commercially available, "consumer-ready", brainwave-controlled headset for the mass consumer market. The product, "MindSet&trade," reads and interprets different mental states associated with the headset user and transmits that information wirelessly to various platforms ... read more »

Musinaut and NeuroSky to partner in developing headgear - "Brainwaves" - for listening to interactive music in MXP4 format.

1/5/2008

The brain emits electromagnetic waves that are generated by electrical neuron activity. The frequency of these brainwaves can notably be correlated to certain states of mind or moods. A person's mental activity can, in turn, be inferred when EEG sensors are placed on his or her head ... read more »

Mindful Play - SEGA TOYS and NEUROSKY team to create "mind-controlled" tech toys.

1/4/2008

San Jose, CA (December 10, 2007) – NeuroSky, Inc., the leading innovator in cost-effective and "wearable" bio-sensor and signal processing systems, and SEGA TOYS Co., Ltd., a unique toy maker and part of the SEGA SAMMY GROUP of Tokyo, a global entertainment organization, are announcing a strategic partnership for developing innovative, next generation consumer entertainment products ... read more »